"Climb" is a game where you play as Avian, one of the last of a tribe of bird-like people. The story begins with our hero waking up in front of an ancient temple. 
As we look around, we can see this temple is only a small section of a very tall tower. Below, the ladder that had led Avian to where he stood suddenly groaned. The ropes and old wooden beams that had bore the weight of so many other travelers cracked and snapped until finally, with a great roar, tore off the side of the pillar - taking with it stone and part of the temple platform. 
Avian watches as his only means of returning home falls soundlessly into the clouds far below him. His stomach sinks. After a moment, he turns to face the sheer wall, and with a deep breath, reaches out his hand. He grips the wall and continues his climb.
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I was in charge of art, game design, story, and code.
Download Windows Prototype: Climb.zip
Illustration of ideas for implementing aspects of climbing controls.
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